NFT Card Game Emergents TCG Launches In Beta With Exclusive Super Booster Packs


The blockchain-based digital trading card game Emergents TCG is celebrating the launch of its public beta with an “Emergents TCG Super Booster drop” of exclusive promo-cards that cannot be found anywhere else.

Emergents TCG is a mobile-first digital trading card game created by InterPop that’s built atop of the Tezos blockchain. It’s based on InterPop’s existing, blockchain-based comic book superheros and uniquely among digital TCGs, Emergents TCG enables players to own their own in-game items. The game itself places a lot of emphasis on strategy, with a particular focus on deckbuilding.

What’s really cool about Emergents TCG is that, while it’s first and foremost a card trading game, it comes with an entirely new economic model that utilizes Tezos and NFTs to ensure players actually own their cards. The beauty of it is that the blockchain and crypto aspects are all obscured behind a simple, user-friendly interface that makes it easy for players to collect, buy, sell and organize their cards.

Emergents TCG has been created as a tonic for trading card fans who’re fed up with the free-to-play model of modern TCGs, and don’t enjoy the hassles of alternative, blockchain-based games. Emergents TCG gives players an easy way to buy, sell and trade their cards using simple economics that anyone can understand. In this way, Emergents TCG has all of the positives of traditional TCGs such as Magic: The Gathering, with none of the complex drawbacks.

InterPop CEO Brian David-Marshall said the company’s goal was never to build “the best blockchain game” but rather, to build a better game that can go “toe-to-toe with the best in class trading card games and recapture some of the excitement that came from buying, selling and trading Magic or Pokemon cards in the real world.”

With the game now available to play in public beta, that magic has been recreated. Players now have the chance to purchase an exclusive Super Booster pack that features unique, variant art not found on any other cards, along with others that won’t be available to purchase in the game for many months to come. What’s more, these packs are ready to crack open immediately, with the cards playable immediately. The random packs will also include a number of 1-of-1, “first minted” versions of each card, which are sure to become highly prized collectibles among the Emergents TCG community given their unique status.

Added to that, the Super Boosters also give buyers the chance to win one of 28 pages of physical comic book art, as well as new editions of InterPop’s digital comics and player avatars that cannot be found anywhere else.

All in all there are three kinds of Super Booster packs available, with prices starting at 50 XTZ (around $90) for the standard packs, rising to 175 XTZ for the Rare Super Booster packs. As for the Epic Super Booster packs, which are guaranteed to come with a 1st minted edition card as well as NFTs that can be redeemed for original comic art, these will be auctioned off to the highest bidder.

Emergents TCG has some big backers, including the trading card game legend Paulo Vitor Damo da Rosa, a noted Magic Hall of Famer and former world champion who helped design the game. He said Emergents TCG aspires to have the same simplicity of games like Hearthstone along with the strategic depth of MTG.

“Everything in our game is designed to be quick and effective while also providing an opportunity for a challenge if you’re looking for one – complex, but not complicated,” he said. ”Our core resource mechanic, Wildcarding, is a mechanic that we’re hoping will create exciting moments for players while also allowing for their choices to matter. The goal is to have strategic depth and skill-intensive moments for those who are looking for it while still being inviting for those who want a more leisured approach to gaming.”

 

Image source: Emergents TCG

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